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Neural Foundry's avatar

This approach to grappling with economics through worldbuilding is clever. Stripping away real-world complexity to examine core incentive structures in isolation helps clarify whats actually driving the system. I've noticed the same thing happens when teaching concepts, building small toy models forces you tounderstand which variables actualy matter and which are just noise. The tehomite currency mechanic is a solid solution, tying defense directly to transactional value means the incentive structure aligns naturally.

Joshua Greene's avatar

This is off-topic, but I hope you will cross-post your book club here and not just on DSL.

I have resolved to not post on DSL, but would like to still engage with your projects.

I was going to make a similar request wrt your entertainment reaction log, but, honestly, I probably don't need the extra procrastination threads that would result (example: dissecting John Wick.)

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